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Освоить движок Unity
Разобраться до конца года в движке Unity, научиться писать скрипты на C#, изучить XNA Game studio 4.0
Критерій завершення
Старт игрового проекта
Особисті ресурси
Время, технический опыт.
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Пройти курс C#
Просмотреть все видео-лекции, сделать все лабораторные, практика
Видео-лекции class.coursera.org -Beginning Game Programming with C#
by Dr. Tim "Dr. T" Chamillard-
Completed 1.1 Course Introduction
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Completed 1.2 Visual Studio and XNA
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Completed 2.1 Your First C# Program
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Completed 2.2 Commenting and You
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Completed 3.1 Bits and Bytes
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Completed 3.2 Data Types, Variables, and Constants
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3.3 Integer Data Types
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3.4 Real Number Data Types
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3.5 Other Value Types
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4.1 Intro to Classes and Objects
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4.2 Using a Class Constructor and Properties
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4.3 Using a Class Methods
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4.4 Designing a Class
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5.1 Intro to XNA
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5.2 Your First XNA Game Resolution and Loading Content
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5.3 Your First XNA Game Drawing
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5.4 More XNA Practice
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Recording Videos with Fraps
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Programming Assignment 1 Evaluation
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6.1 Intro to Strings
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6.2 String Operations
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7.1 Selection If Statements
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7.2 Selection Switch Statements
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7.3 Selection in Games
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Programming Assignment 2 Evaluation
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Programming Assignment 3 Evaluation Part 1
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Programming Assignment 3 Evaluation Part 2
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8.1 XNA Mouse Location Processing
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8.2 XNA Mouse Button Processing
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8.3 XNA Controller Thumbstick Processing
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8.4 XNA Controller Button Processing
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8.5 XNA Controller Force Feedback
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9.1 Arrays
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9.2 Collection Classes
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Project Increment 1 Evaluation Part 1
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Project Increment 1 Evaluation Part 2
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Programming Assignment 4 Evaluation Part 1
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Programming Assignment 4 Evaluation Part 2
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Programming Assignment 4 Evaluation Part 3
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10.1 For Loops: The Basics
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10.2 For Loops: Dead Teddies
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10.3 Foreach Loops
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10.4 While Loops
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Project Increment 2 Evaluation Part 1
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Project Increment 2 Evaluation Part 2
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Project Increment 2 Evaluation Part 3
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Programming Assignment 5 Evaluation Part 1
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Programming Assignment 5 Evaluation Part 2
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Programming Assignment 5 Evaluation Part 3
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11.1 Console Class: Fields and Properties
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11.2 Console Class: Constructors
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11.3 Console Class: Method
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11.4 XNA Class: Fields and Properties
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11.5 XNA Class: Constructor and Methods Part 1
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11.6 XNA Class: Constructor and Methods Part 2
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11.7 XNA Class: Use Part 1
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11.8 XNA Class: Use Part 2
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Project Increment 3 Evaluation Part 1
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Project Increment 3 Evaluation Part 2
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Programming Assignment 6 Evaluation Part 1
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Programming Assignment 6 Evaluation Part 2
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Programming Assignment 6 Evaluation Part 3
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Programming Assignment 6 Evaluation Part 4
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12.1 XACT
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12.2 XNA Audio With XACT
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12.3 XNA Audio Without XACT
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13.1 XNA Keyboard Input
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13.2 XNA Text Output
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Project Increment 4 Evaluation
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Concept Understanding Self Evaluation
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Course Wrapup
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Project Increment 5 Evaluation Part 1 With XACT
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Project Increment 5 Evaluation Part 1 Without XACT
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Project Increment 5 Evaluation Part 2
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Изучить движок Unity
RTFM по Unity, http://docs.unity3d.com/ru/current/Manual/UnityOverview.html
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Обзор Unity
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Редактор
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Графика
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Физика
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Скриптинг
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Аудио
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Анимация
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Пользовательский интерфейс
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Навигация и поиск пути
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Архитектура
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Как предложить изменения (contribute) в Unity
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Специфичные платформы
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Tutorials
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