General
Прочитать и изучть книгу "Unity Game Development Essentials"
Хочу улучшить навыки Unity ианглийского языка
Goal Accomplishment Criteria
Прочитать всю книгу и сделать все задания
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Chapter 1: Welcome to the Third Dimension
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Chapter 2: Environments
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Chapter 3: Player Characters
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Chapter 4: Interactions
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Chapter 5: Prefabs, Collection, and HUD
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Chapter 6: Instantiation and Rigid Bodies
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Chapter 7: Particle Systems
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Chapter 8: Menu Design
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Chapter 9: Finishing Touches
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Chapter 10: Building and Sharing
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Chapter 11: Testing and Further Study
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- 04 September 2013, 20:03
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