1

Step 1

Chapter 1: Welcome to the Third Dimension

2

Step 2

Chapter 2: Environments

3

Step 3

Chapter 3: Player Characters

4

Step 4

Chapter 4: Interactions

5

Step 5

Chapter 5: Prefabs, Collection, and HUD

6

Step 6

Chapter 6: Instantiation and Rigid Bodies

7

Step 7

Chapter 7: Particle Systems

8

Step 8

Chapter 8: Menu Design

9

Step 9

Chapter 9: Finishing Touches

10

Step 10

Chapter 10: Building and Sharing

11

Step 11

Chapter 11: Testing and Further Study

1

Step 1

Chapter 1: Welcome to the Third Dimension

2

Step 2

Chapter 2: Environments

3

Step 3

Chapter 3: Player Characters

4

Step 4

Chapter 4: Interactions

5

Step 5

Chapter 5: Prefabs, Collection, and HUD

6

Step 6

Chapter 6: Instantiation and Rigid Bodies

7

Step 7

Chapter 7: Particle Systems

8

Step 8

Chapter 8: Menu Design

9

Step 9

Chapter 9: Finishing Touches

10

Step 10

Chapter 10: Building and Sharing

11

Step 11

Chapter 11: Testing and Further Study

04 September 2013 31 October 2013
Goal completed 23 January 2014
General

Прочитать и изучть книгу "Unity Game Development Essentials"

Хочу улучшить навыки Unity ианглийского языка

 Goal Accomplishment Criteria

Прочитать всю книгу и сделать все задания

  1. Chapter 1: Welcome to the Third Dimension

  2. Chapter 2: Environments

  3. Chapter 3: Player Characters

  4. Chapter 4: Interactions

  5. Chapter 5: Prefabs, Collection, and HUD

  6. Chapter 6: Instantiation and Rigid Bodies

  7. Chapter 7: Particle Systems

  8. Chapter 8: Menu Design

  9. Chapter 9: Finishing Touches

  10. Chapter 10: Building and Sharing

  11. Chapter 11: Testing and Further Study

  • 2768
  • 04 September 2013, 20:03
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