1

Етап 1

Core Java. Volume I

2

Етап 2

job4j, Стажер

3

Етап 3

job4j, Junior

4

Етап 4

"Data Structures and Algorithms in Java" 6th Edition by Michael T. Goodrich, Roberto Tamassia

5

Етап 5

Java. The Complete Reference. 9th Ed. By Herbert Schildt

6

Етап 6

Introduction to Java Programming and Data Structures, 11th edition by Y. Daniel Liang

7

Етап 7

Java Language Features, 2nd edition by Kishori Sharan

8

Етап 8

Pro Git

9

Етап 9

Computer Science: An Interdisciplinary Approach. 2017, Addison-Wesley.

10

Етап 10

Effective Java

11

Етап 11

Head First Design Patterns

12

Етап 12

Head First Object-Oriented Analysis and Design

13

Етап 13

Thinking In Java

14

Етап 14

Algorithms, 4e, Robert Sedgewick and Kevin Wayne, 2011, Addison-Wesley

15

Етап 15

Добавить книги и subgoals по ходу ...

16

Етап 16

Кандидаты на добавление в план:

1

Етап 1

Core Java. Volume I

2

Етап 2

job4j, Стажер

3

Етап 3

job4j, Junior

4

Етап 4

"Data Structures and Algorithms in Java" 6th Edition by Michael T. Goodrich, Roberto Tamassia

5

Етап 5

Java. The Complete Reference. 9th Ed. By Herbert Schildt

6

Етап 6

Introduction to Java Programming and Data Structures, 11th edition by Y. Daniel Liang

7

Етап 7

Java Language Features, 2nd edition by Kishori Sharan

8

Етап 8

Pro Git

9

Етап 9

Computer Science: An Interdisciplinary Approach. 2017, Addison-Wesley.

10

Етап 10

Effective Java

11

Етап 11

Head First Design Patterns

12

Етап 12

Head First Object-Oriented Analysis and Design

13

Етап 13

Thinking In Java

14

Етап 14

Algorithms, 4e, Robert Sedgewick and Kevin Wayne, 2011, Addison-Wesley

15

Етап 15

Добавить книги и subgoals по ходу ...

16

Етап 16

Кандидаты на добавление в план:

18 серпня 2018

Мета закинута

Автор не відписував в цілі 4 року 3 месяця 11 днів

Кар'єра та робота

Java Dev

Описание цели в названии.

 Критерій завершення

Job

 Особисті ресурси

Время

 Екологічність мети

Цель моя, я этого хочу и это зависит от меня.

  1. Core Java. Volume I

    1. 3. Fundamental Programming Structures in Java

    2. 4. Objects and Classes

    3. 5. Inheritance

    4. 6. Interfaces, Lambda Expressions, and Inner Classes

    5. 7. Exceptions, Assertions, and Logging

    6. 8. Generic Programming

    7. 9. Collections

    8. 14. Concurrency

  2. job4j, Стажер

    1. Пере-пройти с начала и повторить все задания

  3. job4j, Junior

    1. Пере-пройти с начала и повторить все задания

  4. "Data Structures and Algorithms in Java" 6th Edition by Michael T. Goodrich, Roberto Tamassia

  5. Java. The Complete Reference. 9th Ed. By Herbert Schildt

    1. 1. History and Evolution

    2. 2. Overview of Java

    3. 3. Data Types, Variables, and Arrays

    4. 4. Operators

    5. 5. Control Statements

    6. 6. Classes

    7. 7. Methods and Classes

    8. 8. Inheritance

    9. 9. Packages and Interfaces

    10. 10. Exception Handling

    11. 11. Multithreading

    12. 12. Enumerations, Autoboxing, Annotations

    13. 13. I/O

    14. 14. Generics

    15. 15. Lambda Expressions

    16. 16. String Handling

    17. 17. Exploring java.lang

    18. 18. java.util Part 1: The Collections Framework

    19. 19. java.util Part 2: More Utility Classes

    20. 20. I/O: Exploring java.io

    21. 21. Exploring NIO

    22. 22. Networking

  6. Introduction to Java Programming and Data Structures, 11th edition by Y. Daniel Liang

    1. 12. Exception Handling and Text I/O

    2. 13. Abstract Classes and Interfaces

    3. 14. JavaFX Basics

    4. 15. Event-Driven Programming and Animations

    5. 16. JavaFX UI Controls and Multimedia

    6. 17. Binary I/O

    7. 18. Recursion

    8. 19. Generics

    9. 20. Lists, Stacks, Queues

    10. 21. Sets and Maps

    11. 22 Developing Efficient Algorithms

    12. 23 Sorting

    13. 24. Implementing Lists, Stacks, Queues

    14. 25. Binary Search Trees

    15. 26. AVL Trees

    16. 27. Hashing

    17. 28. Graphs and Applications

    18. 29. Weighted Graphs and Applications

    19. 30. Aggregate Operations for Collection Streams

  7. Java Language Features, 2nd edition by Kishori Sharan

    1. 1. Annotations

    2. 2. Inner Classes

    3. 3. Reflection

    4. 4. Generics

    5. 5. Lambda Expressions

    6. 6. Threads

    7. 7. I/O

    8. 8. Working with Archives

    9. 9. New I/O

    10. 10. New I/O 2

    11. 11. Garbage Collection

    12. 12. Collections

    13. 13. Streams

  8. Pro Git

    1. 1. Getting Started

    2. 2. Git Basics

    3. 3. Git Branching

    4. 4. Git on the Server

    5. 5. Distributed Git

    6. 6 GitHub

    7. 7. Git Tools

    8. 8. Gustomizing Git

    9. Git and Other Systems

    10. 10 Git Internals

  9. Computer Science: An Interdisciplinary Approach. 2017, Addison-Wesley.

    1. 1. Elements of Programming

    2. 1.1 Your First Program

    3. 1.2 Built-in Types of Data

    4. 1.3 Conditionals and Loops

    5. 1.4 Arrays

    6. 1.5 Input and Output

    7. 1.6 Case Study: Random Web Serfer

    8. 2. Functions and Modules

    9. 2.1 Defining Functions

    10. 2.2 Libraries and Clients

    11. 2.3 Recursion

    12. 2.4 Case Study: Percolation

    13. 3. Object-Oriented Programming

    14. 3.1 Using Data Types

    15. 3.2 Creating Data Types

    16. 3.3 Designing Data Types

    17. 3.4 Case Study: N-Body Simulation

    18. 4. Algorithms and Data Structures

    19. 4.1 Performance

    20. 4.2 Sorting and Searching

    21. 4.3 Stacks and Queues

    22. 4.4 Symbol Tables

    23. 4.5 Case Study: Small-World Phenomenon

    24. 5. Theory of Computing

  10. Effective Java

  11. Head First Design Patterns

    1. 1. Welcome to Design Patterns [Strategy]

    2. 2. Keeping your Objects in the know [Observer]

    3. 3. Decorating Objects [Decorator]

    4. 4. Baking with OO Goodness [Factory]

    5. 5. One of a Kind Objects [Singleton]

    6. 6. Encapsulating Invocation [Command]

    7. 7. Being Adaptive [Adapter, Facade]

    8. 8. Encapsulating Algorithms [Template Method]

    9. 9. Well-Managed Collections [Iterator, Composite]

    10. 10. The State of Things [State]

    11. 11. Controlling Object Access [Proxy]

    12. 12. Patterns of Patterns [MVC]

  12. Head First Object-Oriented Analysis and Design

    1. 1. Well-designed app

    2. 2. Gathering requirements

    3. 3. Requirements change

    4. 4. Analysis

  13. Thinking In Java

  14. Algorithms, 4e, Robert Sedgewick and Kevin Wayne, 2011, Addison-Wesley

  15. Добавить книги и subgoals по ходу ...

  16. Кандидаты на добавление в план:

    1. Head First SQL

    2. sql-ex.ru

  • 1458
  • 18 серпня 2018, 16:29

Реєстрація

Можливості
безмежні.
Настав час
відкрити свої.

Уже зарегистрированы?
Вхід на сайт

Заходьте.
Відкрито.

Ще не зареєстровані?
 
Підключіться до будь-якого з ваших акаунтів, ваші дані будуть взяті з акаунту.
Забули пароль?