1

Step 1

Getting Started with Programming

23 March—23 March

2

Step 2

Choose Your Own Adventure!

24 March—24 March

3

Step 3

Introduction to Functions in JS

25 March—25 March

4

Step 4

Build "Rock, Paper, Scissors"

26 March—26 March

5

Step 5

Introduction to 'For' Loops in JS

27 March—27 March

6

Step 6

Introduction to 'While' Loops in JS

28 March—28 March

7

Step 7

Search Text for Your Name

29 March—29 March

8

Step 8

Dragon Slayer!

30 March—30 March

9

Step 9

More on Control Flow in JS

31 March—31 March

10

Step 10

Choose Your Own Adventure 2!

01 April—01 April

11

Step 11

Arrays and Objects in JS

02 April—02 April

12

Step 12

Contact List

03 April—03 April

13

Step 13

Introduction to Objects I

04 April—04 April

14

Step 14

Building an Address Book

05 April—05 April

15

Step 15

Introduction to Objects II

06 April—06 April

16

Step 16

Building a Cash Register

07 April—07 April

1

Step 1

Getting Started with Programming

23 March—23 March

2

Step 2

Choose Your Own Adventure!

24 March—24 March

3

Step 3

Introduction to Functions in JS

25 March—25 March

4

Step 4

Build "Rock, Paper, Scissors"

26 March—26 March

5

Step 5

Introduction to 'For' Loops in JS

27 March—27 March

6

Step 6

Introduction to 'While' Loops in JS

28 March—28 March

7

Step 7

Search Text for Your Name

29 March—29 March

8

Step 8

Dragon Slayer!

30 March—30 March

9

Step 9

More on Control Flow in JS

31 March—31 March

10

Step 10

Choose Your Own Adventure 2!

01 April—01 April

11

Step 11

Arrays and Objects in JS

02 April—02 April

12

Step 12

Contact List

03 April—03 April

13

Step 13

Introduction to Objects I

04 April—04 April

14

Step 14

Building an Address Book

05 April—05 April

15

Step 15

Introduction to Objects II

06 April—06 April

16

Step 16

Building a Cash Register

07 April—07 April

20 March 2015 17 April 2015
Goal completed 4 April 2015
Career & Work

Пройти курс на codecademy по JS

JavaScript

Learn the fundamentals of JavaScript, the programming language of the Web.

 Goal Accomplishment Criteria

100% done

  1. Getting Started with Programming

    Time to become a coding champ.

  2. Choose Your Own Adventure!

    Let's create your very own "choose your own adventure" game.

  3. Introduction to Functions in JS

    This course introduces functions, why we use them, and how to use them. The course also combines functions with other programming concepts previously learned.

  4. Build "Rock, Paper, Scissors"

    Make use of functions to program this game.

  5. Introduction to 'For' Loops in JS

    For loops are one of the most commonly used bits of code - it's so powerful and so useful!

  6. Introduction to 'While' Loops in JS

    'While' loops are like 'for' loops, only they don't need a counter—they continue to run until their condition is met.

  7. Search Text for Your Name

    Searching large blocks of text can be tedious, but with JavaScript, it's a breeze! In this project, we'll show you how to search long blocks of text for important information (such as your name).

  8. Dragon Slayer!

    Let's use our knowledge of 'while' loops to defeat a dragon!

  9. More on Control Flow in JS

    When we tell a program what order to do things in, we're using something called control flow. You already know about 'if' statements, but in this course, we'll expand our knowledge!

  10. Choose Your Own Adventure 2!

    Every good game has a sequel.

  11. Arrays and Objects in JS

    In this course, we'll cover some of the more powerful features of JavaScript in greater detail. We'll review arrays, create arrays of arrays, and begin learning about a new data structure: objects.

  12. Contact List

    With arrays and objects, we can create a contact list / phone book with ease.

  13. Introduction to Objects I

    An introduction to object oriented thinking in JavaScript. Objects are the building blocks of object oriented programming (OOP) so we begin here!

  14. Building an Address Book

    This project makes use of objects in the context of an address book.

  15. Introduction to Objects II

    A closer look at objects in JavaScript and an introduction to object-oriented programming concepts.

  16. Building a Cash Register

    The cash register has failed and the boss is not happy, help save the day and create your own cash register.

  • 2051
  • 20 March 2015, 13:22
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