1

Etapa 1

Getting Started with Programming

23 marzo—23 marzo

2

Etapa 2

Choose Your Own Adventure!

24 marzo—24 marzo

3

Etapa 3

Introduction to Functions in JS

25 marzo—25 marzo

4

Etapa 4

Build "Rock, Paper, Scissors"

26 marzo—26 marzo

5

Etapa 5

Introduction to 'For' Loops in JS

27 marzo—27 marzo

6

Etapa 6

Introduction to 'While' Loops in JS

28 marzo—28 marzo

7

Etapa 7

Search Text for Your Name

29 marzo—29 marzo

8

Etapa 8

Dragon Slayer!

30 marzo—30 marzo

9

Etapa 9

More on Control Flow in JS

31 marzo—31 marzo

10

Etapa 10

Choose Your Own Adventure 2!

01 abril—01 abril

11

Etapa 11

Arrays and Objects in JS

02 abril—02 abril

12

Etapa 12

Contact List

03 abril—03 abril

13

Etapa 13

Introduction to Objects I

04 abril—04 abril

14

Etapa 14

Building an Address Book

05 abril—05 abril

15

Etapa 15

Introduction to Objects II

06 abril—06 abril

16

Etapa 16

Building a Cash Register

07 abril—07 abril

1

Etapa 1

Getting Started with Programming

23 marzo—23 marzo

2

Etapa 2

Choose Your Own Adventure!

24 marzo—24 marzo

3

Etapa 3

Introduction to Functions in JS

25 marzo—25 marzo

4

Etapa 4

Build "Rock, Paper, Scissors"

26 marzo—26 marzo

5

Etapa 5

Introduction to 'For' Loops in JS

27 marzo—27 marzo

6

Etapa 6

Introduction to 'While' Loops in JS

28 marzo—28 marzo

7

Etapa 7

Search Text for Your Name

29 marzo—29 marzo

8

Etapa 8

Dragon Slayer!

30 marzo—30 marzo

9

Etapa 9

More on Control Flow in JS

31 marzo—31 marzo

10

Etapa 10

Choose Your Own Adventure 2!

01 abril—01 abril

11

Etapa 11

Arrays and Objects in JS

02 abril—02 abril

12

Etapa 12

Contact List

03 abril—03 abril

13

Etapa 13

Introduction to Objects I

04 abril—04 abril

14

Etapa 14

Building an Address Book

05 abril—05 abril

15

Etapa 15

Introduction to Objects II

06 abril—06 abril

16

Etapa 16

Building a Cash Register

07 abril—07 abril

20 marzo 2015 17 abril 2015
Objetivo completado 4 abril 2015

Autor del objetivo

Carrera y trabajo

Пройти курс на codecademy по JS

JavaScript

Learn the fundamentals of JavaScript, the programming language of the Web.

 Criterio del fin

100% done

  1. Getting Started with Programming

    Time to become a coding champ.

  2. Choose Your Own Adventure!

    Let's create your very own "choose your own adventure" game.

  3. Introduction to Functions in JS

    This course introduces functions, why we use them, and how to use them. The course also combines functions with other programming concepts previously learned.

  4. Build "Rock, Paper, Scissors"

    Make use of functions to program this game.

  5. Introduction to 'For' Loops in JS

    For loops are one of the most commonly used bits of code - it's so powerful and so useful!

  6. Introduction to 'While' Loops in JS

    'While' loops are like 'for' loops, only they don't need a counter—they continue to run until their condition is met.

  7. Search Text for Your Name

    Searching large blocks of text can be tedious, but with JavaScript, it's a breeze! In this project, we'll show you how to search long blocks of text for important information (such as your name).

  8. Dragon Slayer!

    Let's use our knowledge of 'while' loops to defeat a dragon!

  9. More on Control Flow in JS

    When we tell a program what order to do things in, we're using something called control flow. You already know about 'if' statements, but in this course, we'll expand our knowledge!

  10. Choose Your Own Adventure 2!

    Every good game has a sequel.

  11. Arrays and Objects in JS

    In this course, we'll cover some of the more powerful features of JavaScript in greater detail. We'll review arrays, create arrays of arrays, and begin learning about a new data structure: objects.

  12. Contact List

    With arrays and objects, we can create a contact list / phone book with ease.

  13. Introduction to Objects I

    An introduction to object oriented thinking in JavaScript. Objects are the building blocks of object oriented programming (OOP) so we begin here!

  14. Building an Address Book

    This project makes use of objects in the context of an address book.

  15. Introduction to Objects II

    A closer look at objects in JavaScript and an introduction to object-oriented programming concepts.

  16. Building a Cash Register

    The cash register has failed and the boss is not happy, help save the day and create your own cash register.

  • 2300
  • 20 marzo 2015, 13:22
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